User Tools

Site Tools


tutorials:mapping:first_room

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
tutorials:mapping:first_room [2026/07/13 21:19] – external edit A User Not Logged intutorials:mapping:first_room [2026/07/14 20:09] (current) – fe80:de32:249f:bff1:c679:f02c:c416:ed28
Line 10: Line 10:
  
 Maps can be made in different formats depending on what features you want to use. Some formats won't work on older source ports, so we're sticking with **Doom Format** (vanilla) for this tut.\\  Maps can be made in different formats depending on what features you want to use. Some formats won't work on older source ports, so we're sticking with **Doom Format** (vanilla) for this tut.\\ 
-Select your resources, that is: Doom wads. doom2.wad, in this case. If you're using a texture pack or something you would load it after doom2.wad. Could also be a pk3, or pk7, or a zip or something I dunno.+Select your resources, that is: Doom wads. doom2.wad, in this case. If you're using a texture pack or something you would load it after doom2.wad. Could also be a pk3, or pk7, or a zip or something.
  
 ;#; ;#;
Line 63: Line 63:
  
 Textures go on lines, Flats are textures on the floor/ceiling. Textures go on lines, Flats are textures on the floor/ceiling.
-There are 3 places you can place a texture on lines: Upper, Lower, and Middle. Upper is the wall that's created when you lower a ceiling down. Lower is the wall created when you raise a floor. Middle is the space between (for transparent textures), or a wall that has no sector behind it. You can change the textures either by going into the Lines mode (L, or click the button) and right-clicking them, or by going into the 3D mode (Q) and right clicking the highlighted line there. You may notice that if you place a middle texture that you can walk through it. Don't worry about that, or skip to the Linedef Properties section below.+There are 3 places you can place a texture on lines: Upper, Lower, and Middle. Upper is the wall that's created when you lower a ceiling down. Lower is the wall created when you raise a floor. Middle is the space between (for transparent textures), or a wall that has no sector behind it. You can change the textures either by going into the Lines mode (L, or click the button) and right-clicking them, or by going into the 3D mode (Q) and right clicking the highlighted line there. You may notice that if you place a middle texture on a two sided line (one that borders two sectors) that you can walk through it. Don't worry about that, or skip to the Linedef Properties section below.
  
 ;#; ;#;
tutorials/mapping/first_room.1783977595.txt.gz · Last modified: 2026/07/13 21:19 by A User Not Logged in