Texture Credits:

Smouths: Various textures (SMOUTHS)
	(Some added edits by Fiendish (F_EDITS))
KWC: Various textures (KWC) and edits of Smouths's (KWC_EDIT)
	(Some composites created by me (F_COMPS)
Esselfortium: KDIKDIZD textures (KDIKDIZD), 32in24-15 textures (32-IN-24)
	(Minor sky edits by me (F_EDIT3), sky originally from 32-in-24)
bsharp: Projec Make STARTAN Look Not So Default Again (MSLNSDA)
Amaruq Wulfe: StarStruct, Inc. (STARSTRU), 50 Shades of Startan (50_SHADE)
Community Chest 4 Textures (CC_4)
Chainie: Computer texture (CHAINIE) 
TheHambourgeois: Various textures (HAMBOURG)
Jimmy: Various textures (JIMMY)
Uber: Various textures (UBER)
Perfect Bear: Various light flats (PBEAR)
Scypek2: Shootable switch texture (SCYPEK2)
rf: textures and flats from Rfhelltex (RFHELL) - 
m3_mapper: forest texture (M3MAPPER)
Abandoned Fox: truck textures (ABFOX)
NiGHTMARE: Various textures (NIGHTMAR)
Djoga: Animated water flats (DJOGA)
NumsOic: Animated waterfall texture (NUMS)
Holaareola: improved pipe texture (HOLAAR)
Lone2401: lift texture (LONE24)
eevee: text from doom-text-generator (TEXT)

Animated composite texture (dbrain) composed of patches from CC4 and Smouths
Composites (FCOMP textures) made by me from textures by Smouths, KWC, CC4, and Esselfortium (32-in-24, KDIKDIZD), id Software
M_DOOM made by me using textures from Smouths and Esselfortium (and eevee's doom-text-generator)
TITLEPIC made by me using a modified sky texture from 32in24 (and eevee's doom-text-generator)

Textures from Smouths, KWC, Chainie, TheHambourgeois, Jimmy, Uber, Perfect Bear,
Scypek2, m3_mapper, Holaareola, and Lone2401 were retrieved from 
https://www.doomworld.com/forum/topic/90900-post-your-doom-textures/

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Sound Effect Credits:

coincident: Doom 2 Minor Sound Fixing Project (https://www.doomworld.com/forum/topic/153115-doom-2-minor-sound-fixing-project/)


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MIDI Credits:

Map 01 (Waystation): Jeremy Doyle - Third Edge
Map 02 (Receiving Yard): Bucket - Plug Ugly
Map 03 (Waste Processing): BlurryBoy - Smoky Alley
Map 04 (Skirmish): Rogue Akai & Sumo - Shotgun Shawarma
Map 05 (Bloodbath): BlurryBoy - Woodshed (DOS version uses Third Edge again)
Map 06 (End): MFG38 - Sunny Skies Extended

Title Screen Music: Mark Klem - Booster
Intermission Music: Mark Klem - Glock

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Playtesting Credits:
I'm greatly indebted to the following people who playtested and provided feedback
for different maps at different stages of development: 

- Video (from the Entryway Discord)
- LunchLunch 
