===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : RFPS Project # 2: Infernal Immolation
                          (expanded  & vanillaz'd)
Filename                : infimmob5.wad
Release date            : one day
Author                  : [~]
Email Address           : [doxxmenot@hotmail.com.br]
Other Files By Author   : sum, yes
Misc. Author Info       : ¯\_(ツ)_/¯

Description             : You're in Hell, so you know... get the fuck out.
                          
                          Strictly vanilla.
                          Stock textures only.
                          Balanced 'round UV with pistol-start in mind.
                          
                          Also:
                          *busted SSG replacing the Chaingun
                          *few custom enemies
                          (these are absent on skills 1-3)

Additional Credits to   : First and foremost: Kontra Kommando for being my
                          inspirational muse (no homo) and a few others
                          (indirectly speaking)
                          
                          *MIDIs
                          -title: taken from Dune II
                          -maps: taken from System Shock
                          
                          *Divine Shadow from Realm667
                          *titlepic: "Hell" by pixelcharpi
                          *single sound fx taken from Strife
===========================================================================
* What is included *

New levels              : 5
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : infimmob5.deh (internally & externally provided)


* Play Information *

Game                    : Doom
Map #                   : E3M1-E3M5 (currently)
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : new from scratch: E3M4, E3M5 // E3M1-E3M3 are
                          modified versions of 'Infernal_Immolation_Demo'
Build Time              : enough
Editor(s) used          : Doom Builder 2, SLADE, WhackEd4, midi3mus, Paint
Known Bugs              : *savegame buffer overflow (E3M2-E3M5)
                          *gladly slime trails, vissprites, HOMs and
                          visplanes are all possible under specific
                          circumstances!
                          
                          **don't play this with OpenGL (do yourself a favor
                          and don't play Doom in general with such garbage
                          for that matter)
May Not Run With        : NO$GMB, ZSNES, KGen
Tested With             : .exe, chocorenderlimits, crispy and DSDA


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.